#ifndef TDynamicSlice_HH
#define TDynamicSlice_HH

#include "TNamed.h"


#include "TGClient.h"
#include "TGDockableFrame.h"
#include "TGMenu.h"
#include "TGMdiDecorFrame.h"
#include "TGMdiFrame.h"
#include "TGMdiMainFrame.h"
#include "TGFrame.h"
#include "TGFileDialog.h"
#include "TGCanvas.h"
#include "TGButton.h"
#include "TGLabel.h"
#include "TRootEmbeddedCanvas.h"
#include "TCanvas.h"
#include "TPad.h"
#include "TH1.h"
#include "TH2.h"
#include "TPad.h"
#include "TList.h"
#include "TROOT.h"
#include "TBox.h"
#include <iostream>

using namespace std;

class TDynamicSlice : public TObject
{
  private:

		TH2*             fHist; // original histogram
		TH1D*            fProjection; // projection histogram
		int              fType; // 0= projection X, 1 = projection Y

		TGMainFrame*     fMainFrame;
    TGRadioButton*   fRadio[2];
		TGCheckButton*	 fCheck[3];
		TBox*            fBox;

		TCanvas*         fCanvas; // preview canvas
		TPad*            fPad; // original pad

		bool             fDoIt;
		bool             fPreview; // enable/disable preview
		bool             fLog[2];


		int              fEdge;
		int              fWidth; // width of the cut in number of bins
		int              fCenter; // center of the cut in number of bins

		enum {kPREVIEW, kLOGX, kLOGY};
		enum {kPROJX, kPROJY};

  public:
                     TDynamicSlice(TH2*, TPad*, int);
    virtual          ~TDynamicSlice();
		void             setProjection(int);
		void             switchPreview();
		void             switchLog(int);
		void             process();
		void             close(int);
		void             closeWindow();
		void             draw(int);

  ClassDef(TDynamicSlice,1)
};
#endif


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